hisss.BattleSnakeRewardConfig#
- class hisss.BattleSnakeRewardConfig(living_reward=0.0, terminal_reward=1.0)[source]#
Bases:
objectBase configuration class for BattleSnake reward functions.
- __init__(living_reward=0.0, terminal_reward=1.0)#
Methods
__init__([living_reward, terminal_reward])Attributes
The reward given to a snake for surviving a turn.
The base reward given/taken when a snake wins/dies.
- living_reward: float = 0.0#
The reward given to a snake for surviving a turn.
- terminal_reward: float = 1.0#
The base reward given/taken when a snake wins/dies.