Index _ | A | B | C | D | E | F | G | H | I | K | L | M | N | P | R | S | T | V | W _ __init__() (hisss.BattleSnakeConfig method) (hisss.BattleSnakeEncodingConfig method) (hisss.BattleSnakeGame method) (hisss.BattleSnakeRewardConfig method) (hisss.KillBattleSnakeRewardConfig method) (hisss.StandardBattleSnakeRewardConfig method) A all_actions_legal (hisss.BattleSnakeConfig attribute) all_player_pos() (hisss.BattleSnakeGame method) area_control() (hisss.BattleSnakeGame method) available_actions() (hisss.BattleSnakeGame method) available_joint_actions() (hisss.BattleSnakeGame method) B BattleSnakeConfig (class in hisss) BattleSnakeEncodingConfig (class in hisss) BattleSnakeGame (class in hisss) BattleSnakeRewardConfig (class in hisss) C calculate_nash_equilibrium() (in module hisss) centered (hisss.BattleSnakeEncodingConfig attribute) cfg (hisss.BattleSnakeGame attribute) close() (hisss.BattleSnakeGame method) compress_enemies (hisss.BattleSnakeEncodingConfig attribute) constrictor (hisss.BattleSnakeConfig attribute) D duel_config() (in module hisss) E ec (hisss.BattleSnakeConfig attribute) encoding_layer_indices() (in module hisss) F fixed_food_spawn_chance (hisss.BattleSnakeEncodingConfig attribute) flatten (hisss.BattleSnakeEncodingConfig attribute) food_pos() (hisss.BattleSnakeGame method) food_spawn_chance (hisss.BattleSnakeConfig attribute) food_spawn_turns() (hisss.BattleSnakeGame method) G get_bool_board_matrix() (hisss.BattleSnakeGame method) get_copy() (hisss.BattleSnakeGame method) get_cum_rewards() (hisss.BattleSnakeGame method) get_hazards() (hisss.BattleSnakeGame method) get_last_action() (hisss.BattleSnakeGame method) get_last_actions() (hisss.BattleSnakeGame method) get_obs() (hisss.BattleSnakeGame method) get_obs_shape() (hisss.BattleSnakeGame method) get_state() (hisss.BattleSnakeGame method) get_str_repr() (hisss.BattleSnakeGame method) get_symmetry_count() (hisss.BattleSnakeGame method) H h (hisss.BattleSnakeConfig attribute) hazard_damage (hisss.BattleSnakeConfig attribute) I illegal_actions() (hisss.BattleSnakeGame method) illegal_joint_actions() (hisss.BattleSnakeGame method) include_area_control (hisss.BattleSnakeEncodingConfig attribute) include_board (hisss.BattleSnakeEncodingConfig attribute) include_current_food (hisss.BattleSnakeEncodingConfig attribute) include_distance_map (hisss.BattleSnakeEncodingConfig attribute) include_food_distance (hisss.BattleSnakeEncodingConfig attribute) include_hazards (hisss.BattleSnakeEncodingConfig attribute) include_next_food (hisss.BattleSnakeEncodingConfig attribute) include_num_food_on_board (hisss.BattleSnakeEncodingConfig attribute) include_number_of_turns (hisss.BattleSnakeEncodingConfig attribute) include_snake_body (hisss.BattleSnakeEncodingConfig attribute) include_snake_body_as_one_hot (hisss.BattleSnakeEncodingConfig attribute) include_snake_head (hisss.BattleSnakeEncodingConfig attribute) include_snake_health (hisss.BattleSnakeEncodingConfig attribute) include_snake_length (hisss.BattleSnakeEncodingConfig attribute) include_snake_tail (hisss.BattleSnakeEncodingConfig attribute) include_tail_distance (hisss.BattleSnakeEncodingConfig attribute) include_view_mask (hisss.BattleSnakeEncodingConfig attribute) init_food_pos (hisss.BattleSnakeConfig attribute) init_hazards (hisss.BattleSnakeConfig attribute) init_snake_health (hisss.BattleSnakeConfig attribute) init_snake_len (hisss.BattleSnakeConfig attribute) init_snake_pos (hisss.BattleSnakeConfig attribute) init_snakes_alive (hisss.BattleSnakeConfig attribute) init_turns_played (hisss.BattleSnakeConfig attribute) is_closed (hisss.BattleSnakeGame attribute) is_player_alive() (hisss.BattleSnakeGame method) is_player_at_turn() (hisss.BattleSnakeGame method) is_terminal() (hisss.BattleSnakeGame method) K KillBattleSnakeRewardConfig (class in hisss) L layer_explanation (hisss.BattleSnakeGame attribute) living_reward (hisss.BattleSnakeRewardConfig attribute) M max_snake_health (hisss.BattleSnakeConfig attribute) min_food (hisss.BattleSnakeConfig attribute) N num_actions (hisss.BattleSnakeConfig attribute) (hisss.BattleSnakeGame property) num_food() (hisss.BattleSnakeGame method) num_players (hisss.BattleSnakeConfig attribute) (hisss.BattleSnakeGame property) num_players_alive() (hisss.BattleSnakeGame method) num_players_at_turn() (hisss.BattleSnakeGame method) P play_random_steps() (hisss.BattleSnakeGame method) player_healths() (hisss.BattleSnakeGame method) player_lengths() (hisss.BattleSnakeGame method) player_pos() (hisss.BattleSnakeGame method) players_alive() (hisss.BattleSnakeGame method) players_at_turn() (hisss.BattleSnakeGame method) players_not_alive() (hisss.BattleSnakeGame method) R render() (hisss.BattleSnakeGame method) reset() (hisss.BattleSnakeGame method) reset_saved_properties() (hisss.BattleSnakeGame method) restricted_duel_config() (in module hisss) restricted_standard_config() (in module hisss) reward_cfg (hisss.BattleSnakeConfig attribute) royale (hisss.BattleSnakeConfig attribute) S set_cum_rewards() (hisss.BattleSnakeGame method) set_last_actions() (hisss.BattleSnakeGame method) set_state() (hisss.BattleSnakeGame method) shrink_n_turns (hisss.BattleSnakeConfig attribute) single_temperature_input (hisss.BattleSnakeEncodingConfig attribute) standard_config() (in module hisss) StandardBattleSnakeRewardConfig (class in hisss) step() (hisss.BattleSnakeGame method) T temperature_input (hisss.BattleSnakeEncodingConfig attribute) terminal_reward (hisss.BattleSnakeRewardConfig attribute) turns_played (hisss.BattleSnakeGame attribute) V view_radius (hisss.BattleSnakeConfig attribute) W w (hisss.BattleSnakeConfig attribute) wrapped (hisss.BattleSnakeConfig attribute)